Was digging through the Hard-drive trying to get things a little more organized when I can across this little one hiding in on old PSD, just felt like posting it.
quick update, here is where the max geo is currently at. Got a little carried away with small details but oh well. In the end I really want this piece to look dusty and forgotten, so the battle plan is to get it into Zbrush in some form or another to add dirt, dust and wear. On to the trim
Decided I need a hard surface modeling project, currently devoid of ideas I turned to my "Art of Halo" book. Have started working on a wall texture from this concept by Frank Capezzuto. Will probably expand outward to do the door as well, we'll just see how this goes :-)